Sometime, situations will start to repeat, but there are many of them so that these mini-quests do not get a mouthwash quickly. Made in a 16-bit style, the world is surprisingly lively: cars are going somewhere, any of which can be stolen, as in the GTA, people walk, restaurants work. It is possible to visit many buildings so that, having changed clothes, to begin to extort money from the sellers for protection. Not everyone agrees right away – you have to resort to extreme measures. You can scare someone by scoring his toilet with paper or breaking a couple of shop windows, and in some cases, you will have to shoot with the bandits. And then go back to the main story without missing anything. It’s great that in Shakedown: Hawaii everything happens rapidly, without pauses and long trips. We received a mission, immediately get into your fast sports car (or go down into the subway and teleport to the right place in a second), there you are exchanged with someone with a couple of words, if necessary, shoot from a machine gun – the mission is over. Someone immediately calls the hero, or he contacts someone, immediately a pointer appears on the mini-map with the next point. It seems there is no time to be distracted, but in fact, you can take a break from the plot at any time and go about your business: buy a new weapon, repaint a car, beat passersby, collect the money that fell from them and fights off the cops. The story itself can not boast of something special, the developers did not rely on the plot. But there are plenty of references and jokes here – they scoff here at marketing specialists, and over how an elderly businessman tries to blend into modern life (episodes with the purchase of software and movie tickets are just fine), and about the features of the gaming industry with its loot boxes and endless patches do not forget. ![]() There is a lot of real estate on the island, but not everything can be bought immediately – as you progress through the plot, the houses whose owners are ready to work for you will become more and more. ![]() This is where the plot is built, which is a set of one and a half hundred short missions. The protagonist finds ideas at every corner: he will see a report about an unscrupulous businessman, he will come to the store and notice something unusual, then his colleagues will prompt something. And as soon as he clings to something, he immediately tries to accumulate the necessary amount (companies make a profit every day) and acquires buildings and various types of ready-made business so that all the money they earn in the future goes into his pocket. Are some ingredients expensive? We will replace them with some kind of “chemistry”, but we will not change the packaging much, we will only add a postscript in small letters. Did you notice that yogurts in stores are now “tasteful” of something, and not with pieces of fruit? ![]() ![]() People stopped buying our cola? We will rebrand and turn it into a cola for gamers, inviting for a movie a cheap actor who has never held a gamepad in his hands. A competitor sells a drink at the same price, but quietly reduced the packaging? You can do the same, making beautiful design and fooled buyers. The main advantage of Shakedown: Hawaii is that, even if some moments in it are exaggerated and hyperbolized, they still have some basis. As a businessman who constantly watches TV and analyzes advertising, we will use a variety of tricks in our marketing campaigns, and many of them are popular in our modern realities.
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